[Sidefx-houdini-list] OT - Autechre - Gantz Graf

François Duchesneau sidefx at trinix.ca
Sat Dec 13 09:57:00 EST 2008


It seems to have a lot of the time a shader that creates the lines from 
a more basic shape by putting the transparency on or off along the u of 
the surface with a noise pattern clamp. I think this creates a lot of 
complexity to the whole.

François

Simon Kapeniak wrote:
> Great stuff. Indeed, speculars look just like mantra's one.
> Looks like a long day with a few sops driven by midi from chops.
>
> 2008/12/13 Andrew D Lyons <tstexture at gmail.com>
>
>   
>> Someone suggested this was done in Houdini:
>>
>> http://www.youtube.com/watch?v=v9lpy6UROF4&feature=related
>>
>> Does anyone have any information about how this was created?
>>
>> Thanks...
>>
>> --
>> =======================================
>> Andrew D Lyons | Digital Artist | http://www.tstex.com
>> =======================================
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