[Sidefx-houdini-list] Deleting a particles system while keeping the points

Francois Duchesneau sidefx at trinix.ca
Fri Dec 12 15:42:48 EST 2008


When you middle-click on a node after a particle system it has a primitive
attribute of type particle system. The difference also is that it shows
you points in the display even if you don't click the display point
option.

I've got the following problem:

#####################################
I've got a particle system with 60000 particles in it. I create a vertex
float attribute and it takes around 30 seconds.

If I create a polygon sphere with about the same number of vertices, it
creates the vertex attribute in milliseconds.
#####################################

So I want to convert my particle system to only point to test it.

François


> isn't a particle system just points with fancy attributes?
> delete the attributes...or am I misunderstanding you?
>
> Francois Duchesneau wrote:
>> Hi,
>>
>> Is there a way to get rid of the particle system while keeping the
>> points
>> AND vertex?
>>
>> I think I've found a bug and I need a workaround.
>>
>> Thanks
>>
>> François
>>
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>>
>
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