[Sidefx-houdini-list] edit brush drag

Peter Robbinson probbins at sympatico.ca
Fri Aug 29 11:52:33 EDT 2008

You call in the texture image as a background image through the display 
options for the uv view.


Ben Schrijvers wrote:
> Hi there,
> I was searching for a sculpt sop that does sideward deformation instead 
> of deform along the normal.
> A bit like UV Brush in drag mode. Or the comp sop. The GUI features seem 
> to be there but is it implemented in a sop somewhere?
> Unfortunatly I can't use UV brush as my geometry has uv's that I need to 
> see what I'm doing. Also the material is not displayed in the uv editor.
> Anyone any idea?
> cheers,
> benS
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