[Sidefx-houdini-list] Real Time Applications

Mark Story mstory at xion.org
Sun Oct 14 13:07:31 EDT 2007

Hi Grav,

I've been doing real time data acquisition for a billion years including 
  this type of instrumentation visualization.  The usual issues are 
always at play, sampling rate, data throughput, propagation delay, etc., 
it can be impossible to wrap it up in Houdini, often one has to write 
custom code to make things work.

You can also try Touch, Houdini's real time counterpart:

It only runs on Windows unfortunately.


> Hey all,
>    Here is the question.  Are any of you using Houdini for any real time
> applications.  I always used it for things to go to video, so resource
> usage and such was never really an issue so long as render times were
> reasonable and I didn't run out of memory.  However, I am in the middle of
> building an EEG which will be used as the hardware end for an interactive
> biofeedback installation piece.  If I have too, I suppose I can code real
> time particles to do things based off of numeric values interpolated from
> the signals.  I've done it before for a large scale touch screen using
> Processing, but it was a real bear to do and managing an illusion of depth
> was VERY challenging.  Is there anything in Houdini which is capable of
> handling real time input and output?  If so, where should I be looking and
> self teaching.
> Grav
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