[Sidefx-houdini-list] Squishy Dops Question
ld at dneg.com
Tue Nov 27 09:44:03 EST 2007
I betcha (haven't looked) the squishyobject dop is the old pop object
dop in which case you can't. The best way to do what you want is to use
the sop solver methinks...
Joe Barrow wrote:
> I'm in the world of dops, dropping spheres into a bowl and using the squishyobject operator, am able to make them splat onto the bottom like lumps of dough. Only problem is I want the spheres to act as if they are landing on top of each other rather than intersecting when they land.
> How do I get the squishyobjects to recognise each other as collision objects?
> Joe Barrow
> Lead Artist
> Primal Pictures Ltd
> This communication is from Primal Pictures Ltd., a company registered in England and Wales with registration No. 02622298 and registered office: 4th Floor, Tennyson House, 159-165 Great Portland Street, London, W1W 5PA, UK. VAT registration No. 648874577.
> This e-mail is confidential and may be privileged. It may be read, copied and used only by the intended recipient. If you have received it in error, please contact the sender immediately by return e-mail or by telephoning +44(0)20 7637 1010. Please then delete the e-mail and do not disclose its contents to any person.
> This email has been scanned for Primal Pictures by the MessageLabs Email Security System.
> Sidefx-houdini-list mailing list
> Sidefx-houdini-list at sidefx.com
More information about the Sidefx-houdini-list