[Sidefx-houdini-list] Rendering artifacts in raytrace
pbowmar at gmail.com
Wed Nov 7 10:51:25 EST 2007
If you have rendering errors, you should contact SESI direct on
support at sidefx.com with at least a SEV 2 and possibly SEV 1 if you
have no workaround. Make sure you give them a .ifd file or .hip file
(with everything needed to render it!) showing the problem or you'll
just lose time while they ask you for it. SESI support is awesome, but
they can't work miracles if the info isn't supplied :)
> Hi guys,
> I'm passing on an issue that one of our artists has with rendering
> raytraced reflections and occlusion. It's basically leaving big green
> blobs over the render, I've attached a small image to this email to
> illustrate (assuming attachments work on this list).
> It could potentially cause us a big problem with our schedule so I'm
> hoping that someone here has come across this issue before and knows how
> to fix it. More info from Drew has been pasted below...
> - - -
> The problem is directly related to raytracing- affecting the reflection
> and occlusion passes- but not evident in the other outputs (ambient,
> diffuse, spec etc)
> We have changed render settings to try solve the problem, but it seems
> what ever setting we have, the issue still arises but at different
> So it makes solving the problem difficult as i fix one frame, thinking
> its all good but another set are broken.
> help me houdini wizards!!
> - - -
> Does anyone have any ideas?
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