[Sidefx-houdini-list] baking textures

Peter Bowmar pbowmar at gmail.com
Mon Nov 5 07:23:01 EST 2007


Make sure to turn off filtering (use Closest? I forget) and you'll
still have to expand the edges to avoid seams.

Cheers,

Peter B

On 05/11/2007, Peter Robbinson <probbins at sympatico.ca> wrote:
> It's the same method as before, so in mantra you modify the output with
> "-u" and the path to your geometry.
>
> "mantra -u /obj/geo1"
>
>
> cheers, PeterR
>
> Phil Spicer wrote:
> > Hi,
> >
> > How can textures be baked onto geometry using a material sop?
> >
> > Kind regards,
> >
> > Phil.
> >
> >
>
> --
> "gravity is not a force, it is a boundary layer"
> "everything is coincident"
> "Love: the state of suspended anticipation"
> "To get any appreciable distance from the Earth in
> a sensible amount of time, you must lie."
> "Easy, is not how you make a living."
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