[Sidefx-houdini-list] Holding Bone Weights
mark at 3dsite.com
Fri May 25 16:05:28 EDT 2007
We've been using houdini for Rigging our characters for the past 2.5 years.
Houdini has some amazing tools, but It seems that I keep running in to the
same problem, which seems essential in working with weights.
I'm looking for a way to hold bone weights.
If you have 4 bones that you need to weight a single point to. I would
like to lock two of the bones weightings for that point so I'm only
transfering the remaining weights between the other two bones.
This Is extremely helpful, almost a must in weighting in any program.
Has anybody overcome this problem? Is the solution in Houdini 9? Is it
possible to add this feature in upcoming releases?
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