[Sidefx-houdini-list] gemetry in cops

zoran arizanovic zoran.arizanovic at gmail.com
Wed May 16 12:01:20 EDT 2007


ok I will thanks peter
z

On 5/16/07, Peter Robbinson <probbins at sympatico.ca> wrote:
>
> Object merge your geometry into the sop level of the camera, the
> reference that in the Geometry cop. Looking along the Z axis seems to
> give you what you want.
>
>
> PeterR
>
>
> On Wed, 2007-05-16 at 16:46 +0100, zoran arizanovic wrote:
> > hi its me again:(
> > is it possible to get geometry in cops with geometry cop node but not
> from
> > x,y,z
> > instead to create it from camera direction?
> > thanks
> > z
> >
> --
> "gravity is not a force, it is a boundary layer"
> "everything is coincident"
> "Love: the state of suspended anticipation"
> "To get any appreciable distance from the Earth in
> a sensible amount of time, you must lie."
>
>
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-- 
Zoran Arizanovic
http://arizanovic.blogspot.com/



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