[Sidefx-houdini-list] gemetry in cops

Peter Robbinson probbins at sympatico.ca
Wed May 16 11:58:06 EDT 2007

Object merge your geometry into the sop level of the camera, the
reference that in the Geometry cop. Looking along the Z axis seems to
give you what you want.


On Wed, 2007-05-16 at 16:46 +0100, zoran arizanovic wrote:
> hi its me again:(
> is it possible to get geometry in cops with geometry cop node but not from
> x,y,z
> instead to create it from camera direction?
> thanks
> z
"gravity is not a force, it is a boundary layer"
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