[Sidefx-houdini-list] ray,creep, paste

zoran arizanovic zoran.arizanovic at gmail.com
Mon May 14 08:57:55 EDT 2007


yes I noticed that I think I can get away with ray though:)
cheers
z

On 5/14/07, Peter Robbinson <probbins at sympatico.ca> wrote:
>
> Your life will be simpler if the surface you are creeping onto is always
> a nurbs surface.
>
> PeterR
>
> On Mon, 2007-05-14 at 12:56 +0100, zoran arizanovic wrote:
> > ok thanks peter
> > z
> >
> > On 5/14/07, Peter Bowmar <pbowmar at gmail.com> wrote:
> > >
> > > Paste is only Nurbs, Ray should be anything with normals, Creep I
> > > believe works on anything that has parametric coords, Mesh, NURbs,
> > > Bezier surface. Could be wrong about that last one though...
> > >
> > > Cheers,
> > >
> > > peter B
> > >
> > > On 14/05/07, zoran arizanovic <zoran.arizanovic at gmail.com> wrote:
> > > > hi
> > > > do ray,paste,creep sop work only on nurbs?
> > > > thanks
> > > > z
> > > >
> > > > --
> > > > Zoran Arizanovic
> > > > http://arizanovic.blogspot.com/
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> >
> >
> >
> --
> "gravity is not a force, it is a boundary layer"
> "everything is coincident"
> "Love: the state of suspended anticipation"
> "To get any appreciable distance from the Earth in
> a sensible amount of time, you must lie."
>
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-- 
Zoran Arizanovic
http://arizanovic.blogspot.com/



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