[Sidefx-houdini-list] ray,creep, paste

Peter Robbinson probbins at sympatico.ca
Mon May 14 08:41:15 EDT 2007


Your life will be simpler if the surface you are creeping onto is always
a nurbs surface.

PeterR

On Mon, 2007-05-14 at 12:56 +0100, zoran arizanovic wrote:
> ok thanks peter
> z
> 
> On 5/14/07, Peter Bowmar <pbowmar at gmail.com> wrote:
> >
> > Paste is only Nurbs, Ray should be anything with normals, Creep I
> > believe works on anything that has parametric coords, Mesh, NURbs,
> > Bezier surface. Could be wrong about that last one though...
> >
> > Cheers,
> >
> > peter B
> >
> > On 14/05/07, zoran arizanovic <zoran.arizanovic at gmail.com> wrote:
> > > hi
> > > do ray,paste,creep sop work only on nurbs?
> > > thanks
> > > z
> > >
> > > --
> > > Zoran Arizanovic
> > > http://arizanovic.blogspot.com/
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> > >
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> 
> 
> 
-- 
"gravity is not a force, it is a boundary layer"
"everything is coincident"
"Love: the state of suspended anticipation"
"To get any appreciable distance from the Earth in 
a sensible amount of time, you must lie."





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