[Sidefx-houdini-list] particles

jason lam j.lam81 at gmail.com
Sat May 12 02:28:12 EDT 2007

Hi guys looking for some ideas
again working on Touch so no POPs only particle SOP

so i ahve a bunch of particles, and i run a sortsop through it, and based on
proximity to a point, i want to change the particles texture.  Which is
fine. i use an if statement that goes if($PT<100), 3, $MAPW in the point

however once the object moves, then the particles change back to their
original $MAPW, obviously

so how do i make it so that once $MAPW is changed to 3 then it doesn't ever
change back?

ideas much appreciated



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