[Sidefx-houdini-list] normals

Jerry Corda-Stanley jerry at intelligentcreatures.com
Wed May 9 11:50:33 EDT 2007


Simon's suggestion with the extrude SOP is good.
Just extrude without front and back face and do not convert to mesh.
Pipe that into a facet SOP and compute normals, than carve back down
to original outline.


----- "jason lam" <j.lam81 at gmail.com> wrote:
> Hey guys
> 
> i've got a trace sop which nicely traces my input image, however with
> the points that it generates, the normals face uniformly out in Z and
> not point 'out' of the shape if you get what i'm saying.
> how do it turn the normals so that they point outwards?
> 
> cheers
> 
> Jason
> _______________________________________________
> Sidefx-houdini-list mailing list
> Sidefx-houdini-list at sidefx.com
> https://lists.sidefx.com:443/mailman/listinfo/sidefx-houdini-list




More information about the Sidefx-houdini-list mailing list