steve_nong at pointy.tv
Wed May 9 09:37:02 EDT 2007
I had to do the exact thing yesterday & used the VEX Border SOP which I
wrote a couple of years ago. Simon also has a version up on Odforce:
Here's the complied version: http://www.pointy.tv/tmp/border.otl
Hope it helps.
jason lam wrote:
> Hey guys
> i've got a trace sop which nicely traces my input image, however with
> the points that it generates, the normals face uniformly out in Z and
> not point 'out' of the shape if you get what i'm saying.
> how do it turn the normals so that they point outwards?
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