[Sidefx-houdini-list] Point cloud interpolation in SOPs?

Peter Robbinson probbins at sympatico.ca
Wed May 9 08:11:42 EDT 2007


Since I like avoiding scripting, what about running the cloud through an
add sop, generating a curve by primitive group, then refining the
resulting curve?

PeterR



On Wed, 2007-05-09 at 12:25 +0100, Peter Bowmar wrote:
> Hi,
>      So, I've got this cloud of points, that are roughly in the shape
> of some objects. They're moving around.  I want to add more points,
> interpolated (linear is fine) between the existing points. I don't
> want to have new points "outside" the existing objects, in other words
> the interpolation should happen within a distance threshold of other
> points, effectively adding more density to the point cloud without
> altering its "shape". I have thought of a few ways of doing this using
> pciterate() etc in VEX to create "normals" that give me the direction
> of max density etc. However, before I dive in, am I missing anything
> obvious?
> 
> Cheers,
> 
> peter B
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