[Sidefx-houdini-list] setting up deep rasters

zoran arizanovic zoran.arizanovic at gmail.com
Tue Jun 26 12:47:35 EDT 2007


ok thanks
I will try to get htis working
z

On 6/26/07, Jerry Corda-Stanley <jerry at intelligentcreatures.com> wrote:
>
> You'll need to explicitly define a shader that has the v value
> and then export that attribute using the, wait for it, export attirbute
> VOP.
>
> Then define the attribute v in the deep raster field of the output
> ROP.
>
> jerry
>
>
> ----- Original Message -----
> From: "zoran arizanovic" <zoran.arizanovic at gmail.com>
> To: sidefx-houdini-list at sidefx.com
> Sent: Tuesday, June 26, 2007 12:39:14 PM (GMT-0500) America/New_York
> Subject: [Sidefx-houdini-list] setting up deep rasters
>
> Hi
> How can I render v attribute from trail sop in deep rasters?
> and then use it in comp?
> thanks
> z
>
> --
> Zoran Arizanovic
> http://arizanovic.blogspot.com/
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-- 
Zoran Arizanovic
http://arizanovic.blogspot.com/



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