[Sidefx-houdini-list] exporting channels from CHOPs

Jerry Corda-Stanley jerry at intelligentcreatures.com
Wed Jun 20 11:32:39 EDT 2007


Not that old thing!

Louis, I can't fit into the flashy t-shirts any more. I filled my middle section
with too much beer and stretched the designs.

Apprentice is slightly nobbled, but not so much I can't impress some of the Maya
numpties here.



----- "Ben Schrijvers" <ben.schrijvers at guerrilla-games.com> wrote:
> Exactly... I'm wearing the purple one today :-)
> 
> 
> Louis Dunlevy wrote:
> > Resistance is futile. You should wear flashier T-shirts to impress 
> > them. It works!
> >
> > Isn't a Master licence the same as everything else these days?
> >
> > Jerry Corda-Stanley wrote:
> >> Yeah, I'm trying to show them how fabulous it is and that they
> really
> >> should fork out for one. I can think of a few occasions where it 
> >> could've
> >> really pulled the cat out of the bag, but there's still
> resistance.
> >>
> >>
> >>
> >> ----- "Jeff Higgins" <jeffrey.higgins at gmail.com> wrote:
> >>  
> >>> you seem to be making the most out of Apprentice thats for sure
> =)!!
> >>>
> >>> maybe with v9 they'll think differently about getting at least 1
> >>> license!
> >>>
> >>> On 6/19/07, Jerry Corda-Stanley <jerry at intelligentcreatures.com>
> >>> wrote:
> >>>    
> >>>> Well  until my tight wad bosses spring for a licence I can't do
> that
> >>>>       
> >>> as
> >>>    
> >>>> I'm
> >>>> stuck in Apprentice. But useful to know that's an option.
> >>>>
> >>>>
> >>>> ----- "Jeff Higgins" <jeffrey.higgins at gmail.com> wrote:
> >>>>      
> >>>>> you can use the channel rop to export to the file or the Export
> >>>>>         
> >>> ROP to
> >>>    
> >>>>> other
> >>>>> parts within houdini.
> >>>>>
> >>>>> for custom importers / exporters take a look at CHOPio in $HH (
> >>>>>         
> >>> or
> >>>    
> >>>>> $HFS/houdini ) directory, it lets your register into houdini
> >>>>> standalone
> >>>>> command line tools for importing and exporting into and out of
> >>>>>         
> >>> houdini
> >>>    
> >>>>> based
> >>>>> on the file extension.
> >>>>>
> >>>>> you can write these tools in anything you want ( ie. python,
> perl,
> >>>>>         
> >>> etc
> >>>    
> >>>>> )
> >>>>>
> >>>>> the only thing you have be careful about is how you read in the
> >>>>>         
> >>> data
> >>>    
> >>>>> to and
> >>>>> from the command line.
> >>>>>
> >>>>> its pretty usefull if you want to use chops to process data
> coming
> >>>>>         
> >>> out
> >>>    
> >>>>> of
> >>>>> other apps.
> >>>>>
> >>>>> On 6/19/07, Jerry Corda-Stanley
> <jerry at intelligentcreatures.com>
> >>>>> wrote:
> >>>>>        
> >>>>>> I wondering  how to export the data channels directly from
> >>>>>>           
> >>> CHOPs.
> >>>    
> >>>>>> I'm looking into the possiblity of wrting some data
> >>>>>>           
> >>>>> converters/exporters
> >>>>>        
> >>>>>> for our pipeline.
> >>>>>>
> >>>>>> So far I can't find a direct way to do this and have ben
> toying
> >>>>>>           
> >>> with
> >>>    
> >>>>> the
> >>>>>        
> >>>>>> idea
> >>>>>> of setting up dummy objects with the exported channels and
> then
> >>>>>> referencing
> >>>>>> those to be able to export the data. Seems kinda long winded.
> >>>>>>           
> >>>>> Surely
> >>>>>        
> >>>>>> that's
> >>>>>> not right?
>




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