[Sidefx-houdini-list] aperture focal length relations
dryrainstudios at gmail.com
Wed Jun 20 09:54:46 EDT 2007
Thanks Jeff. that does make alot more sense.
Do you know if the default houdini settings are set for the human eye?
Somebody said to me that an aperture of 41.4214 is the same as the human
On 20/06/07, Jeff Higgins <jeffrey.higgins at gmail.com> wrote:
> i think the reason why the name is not intuitive (at least for me it was)
> because its often referred to it as the "film aperture", which is
> from the "aperture".
> hopefully that makes it less confusing,
> On 6/20/07, Jeff Higgins <jeffrey.higgins at gmail.com> wrote:
> > The aperture in a real world camera is just an opening to control the
> > amount of light recieved through the lens.
> > with houdini, i think the aperture is more related to the film gate or
> > size, so with a larger/smaller aperture in houdini terms you would
> appear to
> > zoom in/out!
> > also, its important to note that the units of your focal length must be
> > expressed as the same units as your aperture, mixing them will give bad
> > results. The benefit to this is that the focal length or aperture by
> > need not be expressed in a particular unit (ie. a houdini scene unit or
> > ).
> > hope that helps!
> > jeff
> > On 6/20/07, Adrian Lee <dryrainstudios at gmail.com> wrote:
> > >
> > > Hello back again and still trying to match move Houdini's cameras.
> > >
> > > Does anyone know the relationship of aperture to the focal length in
> > > houdini? It seems to effect the zoom in the same way the focal length
> > > does.
> > > this isnt true with real world cameras. Is there a
> > > different definition of
> > > aperture with relation to 3d?
> > >
> > > thanks in advance
> > >
> > > Ed
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