[Sidefx-houdini-list] surface intersection
dryrainstudios at gmail.com
Thu Jun 14 05:45:33 EDT 2007
sounds like a familiar problem. ;)
For the edges you could use carve to split them up and then compare them as
2 seperate edges. you can use resampling to make individual break points to
do this too. Thats about as far as I've got
On 13/06/07, zoran arizanovic <zoran.arizanovic at gmail.com> wrote:
> How would it be possible to detect point,edges or primitives of a surface
> intersecting with itself and group them?
> For two different geometries its easy but for this one I am stuck?
> Zoran Arizanovic
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> Sidefx-houdini-list at sidefx.com
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