[Sidefx-houdini-list] Interviewing Candidates

James Rutherford jrutherford at stclaircollege.ca
Tue Jun 12 12:57:30 EDT 2007


Soon the only people working in this industry will be gay celibate men 
in their early 20's with pet cats living in a trailers down by the river 
...  :)
Jim




Louis Dunlevy wrote:

> Working insane hours is madness pure and simple.
>
> God knows we do it all the time but to consider it as normal or 
> acceptable is one step too far. I dream of a day when it's no longer 
> an issue. :-)
>
> nutman at otenet.gr wrote:
>
>> True but you should inform. Them of the likelihood of insane hours 
>> when you do the interview. I mean I am 26 and I look like 20 but the 
>> studios I have worked with consider me pretty seasoned in the field 
>> though over time I've had a bunch of coleagues that couldn't stay 
>> over the weekend and while I was their supervisor I had to fill in 
>> for them while they were home with the family. I had no. Problem 
>> doing that but they were gone pretty soon thereafter. I am not saying 
>> this is what usually happens but its better if everyone is aware of 
>> how flexinle a schedule can be and if possible to estimate ones' 
>> ability to stick to it before getting hired.
>> Sent via BlackBerry®  from TIM
>>
>> -----Original Message-----
>> From: "Peter Bowmar" <pbowmar at gmail.com>
>>
>> Date: Tue, 12 Jun 2007 16:29:31 To:sidefx-houdini-list at sidefx.com
>> Subject: Re: [Sidefx-houdini-list] Interviewing Candidates
>>
>>
>> I believe if an applicant can prove that they were not hired because
>> of their marital or family status, they can sue. At least, in the US
>> and Canada, likely the UK too.
>>
>> Don't forget, if you don't hire anyone that is married or has kids, or
>> is unhappy about working insane hours, you'll likely only get juniors
>> right out of school. Experience is _supposed_ to buy us oldies shorter
>> days :)
>>
>> Cheers,
>>
>> peter B
>>
>> On 12/06/07, zoran arizanovic <zoran.arizanovic at gmail.com> wrote:
>>  
>>
>>> thats a good point relationship and spouse attitude to relocation 
>>> and long
>>> hours is crucial
>>> z
>>>
>>> On 6/12/07, nutman at otenet.gr <nutman at otenet.gr> wrote:
>>>    
>>>
>>>> All joking asside, it would be a good idea to ask them if they're 
>>>> single
>>>> or not. Our profession has put an end to quite a few relationships...
>>>> Also if they are willing to work long hours (with no end :D )
>>>> And apart from asking what apps they can use, like it's been said, put
>>>> them with a team to see how they play with your existing crew to 
>>>> finish off
>>>> a project. It worked for me a few years ago.
>>>> Sent via BlackBerry(r)  from TIM
>>>>
>>>> -----Original Message-----
>>>> From: Luca Zappala <luca at cinesite.co.uk>
>>>>
>>>> Date: Tue, 12 Jun 2007 15:52:21
>>>> To:sidefx-houdini-list at sidefx.com
>>>> Subject: Re: [Sidefx-houdini-list] Interviewing Candidates
>>>>
>>>>
>>>> Don't forget to eat lots of beans the day before!
>>>> Louis Dunlevy wrote:
>>>>      
>>>>
>>>>> Jeez Ben, haven't you mellowed out yet? You could always ask the guy
>>>>> to find the most comfortable position under your desk, leave him some
>>>>> rice and see if he's still there the next morning. ;-)
>>>>>
>>>>> Ben Schrijvers wrote:
>>>>>        
>>>>>
>>>>>> Or let them work for 1 day to make something beautyful.
>>>>>> Then say what they have made looks totally sh*t and delete the hip
>>>>>> file in front of their eyes.
>>>>>> If they start crying they probably not ready for the job.
>>>>>>
>>>>>> :-)
>>>>>> benS
>>>>>>
>>>>>>
>>>>>> g m wrote:
>>>>>>          
>>>>>>
>>>>>>> Well also,
>>>>>>>
>>>>>>> I like to give them a 15-min test,
>>>>>>> for FX, How would you do such or such FX roughtly... like the
>>>>>>> theory... or the vicious one.... give them a scene that doesnt
>>>>>>> render or has a problem.
>>>>>>> At least this, make a difference between a push button monkey TD 
>>>>>>> and
>>>>>>> a clever monkey TD.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> From: Louis Dunlevy <ld at dneg.com>
>>>>>>> Reply-To: sidefx-houdini-list at sidefx.com
>>>>>>> To: sidefx-houdini-list at sidefx.com
>>>>>>> Subject: Re: [Sidefx-houdini-list] Interviewing Candidates
>>>>>>> Date: Tue, 12 Jun 2007 13:18:53 +0100
>>>>>>>
>>>>>>> I think "let me see your hand" is a good one. If it shakes.. he's
>>>>>>> good to go!
>>>>>>>
>>>>>>> Sean Lewkiw wrote:
>>>>>>>            
>>>>>>>
>>>>>>>> *Whoops, that should be:
>>>>>>>>
>>>>>>>> http://tinyurl.com/yerwac
>>>>>>>>
>>>>>>>>
>>>>>>>> *
>>>>>>>> Sean Lewkiw wrote:
>>>>>>>>              
>>>>>>>>
>>>>>>>>> Hi,
>>>>>>>>>
>>>>>>>>> I'm wondering if anyone knows of any resources (or has any 
>>>>>>>>> tips n'
>>>>>>>>> tricks) regarding hiring CG people. It seems very vague, the 
>>>>>>>>> whole
>>>>>>>>> process, whether I'm being interviewed or am doing the interview.
>>>>>>>>> Basically, "What did you work on?", "Let's see your reel," and
>>>>>>>>> "When can you start?". There must be a more robust way of
>>>>>>>>> interviewing CG candidates, as right now it's largely based on
>>>>>>>>> trust and a reel, (which you have only done the shadow pass on 
>>>>>>>>> the
>>>>>>>>> last tree on the left for). I found this article, but it's for
>>>>>>>>> programmers: http://tinyurl.com/yerw
>>>>>>>>>
>>>>>>>>> Sean
>>>>>>>>>
>>>>>>>>>                 
>>>>>>>>
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>>>>>>>             
>>>>>>
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>>>>>         
>>>>
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>>>
>>> -- 
>>> Zoran Arizanovic
>>> http://arizanovic.blogspot.com/
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