[Sidefx-houdini-list] Interviewing Candidates

Louis Dunlevy ld at dneg.com
Tue Jun 12 08:18:53 EDT 2007


I think "let me see your hand" is a good one. If it shakes.. he's good 
to go!

Sean Lewkiw wrote:
> *Whoops, that should be:
>
> http://tinyurl.com/yerwac
>
>
> *
> Sean Lewkiw wrote:
>> Hi,
>>
>> I'm wondering if anyone knows of any resources (or has any tips n' 
>> tricks) regarding hiring CG people.  It seems very vague, the whole 
>> process, whether I'm being interviewed or am doing the interview.  
>> Basically, "What did you work on?", "Let's see your reel," and "When 
>> can you start?".  There must be a more robust way of interviewing CG 
>> candidates, as right now it's largely based on trust and a reel, 
>> (which you have only done the shadow pass on the last tree on the 
>> left for).  I found this article, but it's for programmers:  
>> http://tinyurl.com/yerw
>>
>> Sean
>>
>




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