[Sidefx-houdini-list] VFX article

Lucio Flores dogboy_l at yahoo.com
Thu Jun 7 16:34:38 EDT 2007


How would a union work in the context of all the outsourcing going on?? If studios don't want to deal with unions, wouldn't they will make a harder push to take on talent from overseas? Would they really have to enforce flat salaries across the board?? If that were the case, movies like 300 and Sin City would never have been made. It leaves little room for entrepreneurship. 

Also, since our techniques are evolving rapidly, the unions and their payscales and classifications would have to evolve as well. Who will be making those decisions?? 

Unions work work well with (relattively) blue collar jobs, but I'm not certain it would work with an industry that's as dynamic as this one. 

And finally, the biggest problem is merit based promotion. Does the studio or the union control promotions? Do you have to put in 5 years to get promoted, while someone with less drive and talent makes more money just because they've been around longer?? 

Adrian Lee <dryrainstudios at gmail.com> wrote: man thats a dodgy beard

A 3d union is a great idea but wouldn't it just start price artists out of
the market? Its ok trying to  set miniumum wages and all but if the big
studios wont pay any more  wont the fx houses suffer?

Mind you the unions did work for the coal workers, the steel workers, the
post workers and got votes for women.!





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     He saw everything real too clearly
     So close that the bones would show
     And to see everything so clearly
     Isn't always the best thing you know 

                                - L n R
       
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