[Sidefx-houdini-list] VFX article

Lucio Flores dogboy_l at yahoo.com
Mon Jun 4 13:23:28 EDT 2007


Yes it is

http://www.xkcd.com/c197.html


zoran arizanovic <zoran.arizanovic at gmail.com> wrote: thats not even funny
z

On 6/4/07, Luca Zappala  wrote:
>
> I didn't remember Monet being part of the TMNTs :)
>
> zoran arizanovic wrote:
> > thats for sure
> > than we should just stop putting this art prefixes to cg related job
> > titles
> > because it doesn't have anything to do with art
> > and people who will stay and create cg content will be persons
> > educated by
> > star wars trilogy and video games and when you mention Monet or Leonardo
> > they will think you are from another planet....
> > z
> >
> > On 6/4/07, g m  wrote:
> >>
> >> VFX is a business not an art ( anymore ) therefore if $1 dollar is
> >> invested,
> >> I want to see at least 10 back meaning, one will do anything to
> maximize
> >> the
> >> return.
> >> That's the way the world is going
> >>
> >>
> >> From: "zoran arizanovic" 
> >> Reply-To: sidefx-houdini-list at sidefx.com
> >> To: sidefx-houdini-list at sidefx.com
> >> Subject: Re: [Sidefx-houdini-list] VFX article
> >> Date: Mon, 4 Jun 2007 14:47:22 +0100
> >>
> >> hi
> >> let me join in since this article made me think what we are doing at
> all
> >> question to be production house or vfx house is not relevant for me
> >> The way I see it is run for quality against time and like it seems
> >> demand
> >> and shrinking deadlines are not synced with software/hardware
> >> possibilities
> >> and on the other hand planing like in 300 is more exception than rule:(
> >>
> >> Unfortunately this is getting money driven and not just quality driven
> >> field which from companies standpoint is reasonable but from
> >> my-artist is
> >> not.
> >> I want to see work as close to fine art as 300 is
> >> for all the money driven producers out there check toy story 2
> >> "You cannot rush the art"!
> >> I just cant wait for D.Murren book to come out because he mentioned in
> >> interviews exactly the same
> >> lack of basic artistic skills is killing vfx and making flood of
> average
> >> generic vfx driven movies
> >> and if him and Knoll say its hard to get quality out under current
> >> conditions I have to agree :)
> >> z
> >>
> >> On 6/4/07, Luc Froelicher  wrote:
> >> >
> >> >if you become a production company you also become a competitor of
> your
> >> >clients ...
> >> >
> >> >John Coldrick a écrit :
> >> > > On Friday 01 June 2007 18:16, Ivan DeWolf wrote:
> >> > >
> >> > >>
> >> http://www.variety.com/article/VR1117965871.html?categoryid=2520&cs=1
> >> > >>
> >> > >
> >> > >       Yah, this one's been doing the rounds.  :)  Frankly, nice
> >> to see
> >> >in print
> >> > > what's been talked about for so long.  Seems to me the way things
> >> have
> >> >been
> >> > > going that it's far, far more lucrative(or even viable) for post
> >> >companies to
> >> > > have a property that they sell and go into production with, rather
> >> than
> >> > > working on the blockbusters that belong to someone else.  While of
> >> >course
> >> > > that means Shreks and the like, I can't help but wonder if there
> >> will
> >> be
> >> >more
> >> > > cases in the future of FX companies pitching live action FX
> >> work.  In
> >> >other
> >> > > words, they become production companies, or at the very least own a
> >> >piece of
> >> > > the pie.
> >> > >
> >> > >       Cheers,
> >> > >
> >> > >       J.C.
> >> > >
> >> > >
> >> >
> >> >
> >> >_______________________________________________
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> >> >Sidefx-houdini-list at sidefx.com
> >> >https://lists.sidefx.com:443/mailman/listinfo/sidefx-houdini-list
> >> >
> >>
> >>
> >>
> >> --
> >> Zoran Arizanovic
> >> http://arizanovic.blogspot.com/
> >> _______________________________________________
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> >>
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> >>
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> >>
> >
> >
> >
>
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-- 
Zoran Arizanovic
http://arizanovic.blogspot.com/
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     So close that the bones would show
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