[Sidefx-houdini-list] Viewport Texture Display

Peter Bowmar pbowmar at gmail.com
Sun Feb 25 08:54:27 EST 2007

Hey Garman,
     It's all in the OpenGL tab on the SHOP. Just channel reference
the map you want to see into the first slot on the OpenGL texture tab.


Peter B

On 24/02/07, Garman Lists <garman_lists at sbcglobal.net> wrote:
> What is the shader looking for in order to display a texture to the
> screen (decal shader) verses the Super Material (cannot display the texture)
> -Garman
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