[Sidefx-houdini-list] mantra -u in H9
lulu at alamaison.fr
Thu Dec 13 12:36:35 EST 2007
works with constant shading
drop a VEX Plastic on the object and a few lights and I've got the same
Alvin Yap a écrit :
> Hi everyone!
> Luc, I just tried it with 803, seems to be ok....
> PS: To list, thanks for all the python IDE suggestions! I am currently
> hyper bogged down at work, rushing out a spot. What's worse, no Houdini
> at work /0\
> Luc Froehlicher wrote:
>> I'm having a very bad time trying to rendermap(bake) objects in H9 and H9,1.
>> very simple setup : Polygon sphere / UVunwrap , mantra -u /obj/sphere
>> I get black triangles in the resulting map.and the shading seems
>> inverted in certain area.
>> is there something new about that technique in H9 ?
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