[Sidefx-houdini-list] smart polygon reduction

Adrian Lee dryrainstudios at gmail.com
Wed Dec 12 09:54:08 EST 2007


is that some thing like what these guys are doing but in 3d? intelligent
algorithms to decide where is best to cull polygons?

http://www.youtube.com/watch?v=c-SSu3tJ3ns



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