[Sidefx-houdini-list] houdini, tiffs and txmake

Phil Spicer PSpicer at bournemouth.ac.uk
Wed Dec 12 04:01:30 EST 2007


Hi Andrew,

If this is the quirk I think it is, you have to invert the V coordinate
either in the shader or on the geometry before the texture is applied to
it.

Kind regards,

Phil.




-----Original Message-----
From: sidefx-houdini-list-bounces at sidefx.com
[mailto:sidefx-houdini-list-bounces at sidefx.com] On Behalf Of Andrew D
Lyons
Sent: 12 December 2007 02:35
To: sidefx-houdini-list at sidefx.com
Subject: [Sidefx-houdini-list] houdini, tiffs and txmake

Our prman .tex files are coming in inverted in Y when compared to the
tiffs they were generated from using txmake.

Can anyone shed some light on that? I'm wondering if I need to
resurrect HOUDINI_TIFF_BOTTOMLEFT ?

Thanks!

-- 
=======================================
Andrew D Lyons | Digital Artist | http://www.tstex.com
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