[Sidefx-houdini-list] Dynamic chain

Louis Dunlevy ld at dneg.com
Mon Dec 10 11:41:13 EST 2007

You can't post attachments to the list I'm afraid!

But maybe you can try clamping the angular velocity using either a drag 
dop or an rbd state dop. You can set up an angular constraint too but 
the way it's set up in 8 is a little tricky to get right 'cos you have 
to set up a lookat vector and some other stuff .. might be easier in 9

Vladimir_Yudin at scee.net wrote:
> Hi!
> There is small sample of dynamic chain.
> I need to have the chain member with just a little bit axe rotation, not 
> with endless as in this sample.
> Do anyone can help me please?
> Thank you!
> Vladimir Yudin
> Sony Computer Entertainment Europe
> http://www.eu.playstation.com
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