[Sidefx-houdini-list] volume&isooffset

zoran arizanovic zoran.arizanovic at gmail.com
Wed Aug 29 04:53:00 EDT 2007

I want to fill my character mesh with gas like that torus in help files.
I fill it ok but even upon increasing divisions and iso divisions in
isooffset I cant get smaller details out like fingers
Which parameters are the most crucial for getting as close to original mesh
as possible?
If I uncheck build volume than mesh generated with isooffset looks
ok-detailed enough
just when I build volume I loose detail

Zoran Arizanovic

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