[Sidefx-houdini-list] 'Invisible In Reflections' on Houdini

Peter Bowmar pbowmar at gmail.com
Fri Aug 17 02:50:44 EDT 2007

It's called "phantom" in Houdini, on an Object. Unfortunately, you
can't specify Shadow, Reflection and Refraction separately, which is a
long-standing limitation. When you turn on Phantom, that object will
only appear in raytraced rays which could be reflections, refractions
and shadows.


Peter B

On 17/08/07, Chae Yim <chyim72 at gmail.com> wrote:
> Hi Everyone~
> I have a big cubic room and have lots of small cubics in there.
> the small cubics have phong shader to reflect only the colors of the cubic
> room.
> There's problem here. the smll cubics also reflect each other because there
> are lots of small cubics in the cubic room.
> in Maya, I can use Render Stats 'Visible In Reflections' to prevent
> reflections of the small cubics.
> But.. I don't know what can I do in Houdini...
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