[Sidefx-houdini-list] Houdini and Gaming/Interactivity (was: Houdini Ment...

Dragos Stefan ds_list at dsg.ro
Fri Aug 3 04:55:15 EDT 2007

They kinda work in build 676.
It would be great to have Mental Mill functionality in VOPs. OGL2 
shaders could be very useful not only for game dev, but for many 
motion-graphics works.


CraigLeeHoffman at aol.com wrote:
> I have pointed out Mental Mill to some Side Effects folks a couple  months 
> ago.  To me this is what VOPs should have been a while ago.   You can do a lot 
> of cool things with Hardware Shaders and Houdini is behind the  curve on this 
> one.

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