[Sidefx-houdini-list] Houdini and Gaming/Interactivity (was: Houdini Ment...
ds_list at dsg.ro
Fri Aug 3 04:55:15 EDT 2007
They kinda work in build 676.
It would be great to have Mental Mill functionality in VOPs. OGL2
shaders could be very useful not only for game dev, but for many
CraigLeeHoffman at aol.com wrote:
> I have pointed out Mental Mill to some Side Effects folks a couple months
> ago. To me this is what VOPs should have been a while ago. You can do a lot
> of cool things with Hardware Shaders and Houdini is behind the curve on this
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