[Sidefx-houdini-list] pop preroll issues anyone?
luca at cinesite.co.uk
Fri Apr 27 12:02:55 EDT 2007
It's a popnetwork feeding into a rop output driver and caching .bgeo files.
Andrew D Lyons wrote:
> By "caching" are you talking about the cache sop? I'm guessing that if
> you are doing run ups you are talking about particles though....
> On 27/04/07, Luca Zappala <luca at cinesite.co.uk> wrote:
>> I was wondering if anybody has ever had an issue with high preroll
>> When I try values higher than 20 some cache frames have a mismatch
>> between points and vertices (points 13577 vertices 13575).
>> I can reproduce the error everytime I set the preroll to 30 frame 113
>> has this issue. When I set the preroll to 20 the cache is fine.
>> This is causing major rendering errors when using velocities arrays etc.
>> We're using houdini master 8.2.13
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