[Sidefx-houdini-list] pop preroll issues anyone?

Andrew D Lyons tstexture at gmail.com
Fri Apr 27 11:47:09 EDT 2007


By "caching" are you talking about the cache sop? I'm guessing that if
you are doing run ups you are talking about particles though....

On 27/04/07, Luca Zappala <luca at cinesite.co.uk> wrote:
>  Hello,
>
> I was wondering if anybody has ever had an issue with high preroll settings.
> When I try values higher than 20 some cache frames have a mismatch
> between points and vertices (points 13577 vertices 13575).
> I can reproduce the error everytime I set the preroll to 30 frame 113
> has this issue. When I set the preroll to 20 the cache is fine.
> This is causing major rendering errors when using velocities arrays etc.
> We're using houdini master 8.2.13
>
> thanks
> Luca
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Andrew D Lyons | Digital Artist | http://www.tstex.com
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