[Sidefx-houdini-list] assigning random solid color
zoran.arizanovic at gmail.com
Wed Apr 18 05:45:20 EDT 2007
I have alpha mask/channel
and in it of course I have areas of white on black background
what would be easiest way to color each area with random flat color?
I thought puting alpha in cops >find edges>trace sop>randomize primitive
There must be some other solution without going to sops?
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