[Sidefx-houdini-list] Slide over Geometry

CraigLeeHoffman at aol.com CraigLeeHoffman at aol.com
Wed Apr 11 11:12:57 EDT 2007

Depending on what you want to do, you could animate particles in flat plane  
above the geometry and project them down.  This is quick and dirty but may  
look weird if you have a lot of height fluctuations since the particles will  
move "faster" in those areas.
In a message dated 4/11/2007 12:09:55 A.M. Eastern Daylight Time,  
andaly.sidefx at gmail.com writes:

I used a  trace SOP to create geometry from an image. The geometry has
fluctuations  in height (waves in it). I want a particle to glide over the
surface of  this geometry going up and down with the fluctuations. I've
attempted using  the Creep SOP within the POP network with no luck. Any
suggestions for an  alternative way to get the particle to stick to the
surface? I've heard of  using primUV but don't know much about how  that

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