[Sidefx-houdini-list] recursive P modification in VOPs
simon at primalpictures.com
Wed Apr 4 11:59:05 EDT 2007
Use point clouds
From: sidefx-houdini-list-bounces at sidefx.com
[mailto:sidefx-houdini-list-bounces at sidefx.com] On Behalf Of Andrew D
Sent: 04 April 2007 16:52
To: sidefx-houdini-list at sidefx.com
Subject: [Sidefx-houdini-list] recursive P modification in VOPs
Has anyone explored recursion in vex/vops?
Say for instance you were averaging P with your Neighbour's P attrs to
get a smoothing/relaxing effect? (Yes I know the smooth sop does
What are the tricks if any?
Andrew D Lyons | Digital Artist | http://www.tstex.com
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