[Sidefx-houdini-list] recursive P modification in VOPs

Simon Barrick simon at primalpictures.com
Wed Apr 4 11:59:05 EDT 2007


Use point clouds

-----Original Message-----
From: sidefx-houdini-list-bounces at sidefx.com
[mailto:sidefx-houdini-list-bounces at sidefx.com] On Behalf Of Andrew D
Lyons
Sent: 04 April 2007 16:52
To: sidefx-houdini-list at sidefx.com
Subject: [Sidefx-houdini-list] recursive P modification in VOPs


Hi,

Has anyone explored recursion in vex/vops?

Say for instance you were averaging P with your Neighbour's P attrs to
get a smoothing/relaxing effect? (Yes I know the smooth sop does
that.)

What are the tricks if any?

Thanks!

Cheers

-- 

=======================================
Andrew D Lyons | Digital Artist | http://www.tstex.com
=======================================
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