[Sidefx-houdini-list] Fireball

Christopher Chapman chap at rhythm.com
Fri Oct 20 14:27:47 EDT 2006

I've seen some nice results using metaballs and a kind of x-ray shader 
that uses a ramp of color from white at the core to 
red/orange/yellow/black cmped with the same ramp on constant shader. The 
motion of the particles as Andrew noted is another challenge. >;-)


Jed Schwartz wrote:

> I'm working on a shot the requires the simulation of a fire ball  
> being generated by several
> nozzles spraying ignited fuel into a rectangular chamber-
> Its been quite a few years since I "touched" fire-- I thought I  
> remembered a few good tutorials
> from the past that might get me headed in the right direction, but  
> for so far I have not had
> any luck finding anything-
> Does anyone know of any tutorials or good references for creating  
> fire effects in Houdini-?
> Many thanks !
> Jed-
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