[Sidefx-houdini-list] rotating a rotation
thecouze at hotmail.com
Tue Oct 17 04:00:40 EDT 2006
Is it possible in CHOPs ( I am not too familar with CHOPs ) to get your
origin -curve as a matrix and rotate it using a matrix and re-plot the
From: "Ben Schrijvers" <ben.schrijvers at guerrilla-games.com>
Reply-To: sidefx-houdini-list at sidefx.com
To: <sidefx-houdini-list at sidefx.com>
Subject: [Sidefx-houdini-list] rotating a rotation
Date: Mon, 16 Oct 2006 18:20:31 +0200
I've got to rotate some channels that where generated in DOP's.
As it's quite a simple rotation I can rotate the translation channels by
But that doesn't work for the rotation channels.
I've tried the Transform Chop which does give me new rotation values but I
can't find the right ones.
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