[Sidefx-houdini-list] maya camera to houdini

James Rutherford jrutherford at stclaircollege.ca
Thu Oct 5 11:17:31 EDT 2006


it doesn't work with Maya 8 yet also.
Jim





g m wrote:

> Nop Justin, you are right, regarding ColladaMaya, is very MSVC/Win32 
> oriented, some work needs to be done, but not impossible for Monkey 
> programmers. I guess the ones who managed to make it work for Linux 
> want to keep the recipe secret ;-)
> Gerome.
>
>
> From: Justin Martin <justin at dneg.com>
> Reply-To: sidefx-houdini-list at sidefx.com
> To: sidefx-houdini-list at sidefx.com
> Subject: Re: [Sidefx-houdini-list] maya camera to houdini
> Date: Thu, 05 Oct 2006 15:01:13 +0100
>
> Andrew D Lyons wrote:
>
>>
>> On a a similar note - has anyone looked at Collada with Maya yet? Is
>> there a scriptable interface?
>>
>
> I've had a quick look recently and the main problem is getting Collada 
> out of Maya on Linux.
>
> My understanding is ... Maya needs ColladaMaya.  You need to get the 
> source and compile the plugin for Linux.  From what I've seen so far, 
> this isn't trivial.  Needs a bit of work to get it into shape.  No 
> makefile, it actually comes as a Microsoft VisualStudio project.  Too 
> weird for me I'm afraid.
>
> I looked at it for moving camera's from Maya to Houdini and quickly 
> put it into the "too hard" basket.  Using simple scripts again for now.
>
> Someone correct me if I'm wrong with all this.
>
>
>
>
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