[Sidefx-houdini-list] import surface variable ???
lulu at alamaison.fr
Mon Nov 27 12:02:19 EST 2006
b.fx at free.fr wrote:
> The surface shader is apply only after the displacement is done, (as far as i
> know). You will have to create your attribute at SOP level, then use it in
> displacement and then in Surface.
> Quoting Luc Froelicher <lulu at alamaison.fr>:
>> the docs speaks about "Import Surface Variable" Vop.
>> I just don't find it anywhere in the menus.
>> I'm in a displacement shader ... and would like to get data from my
>> surface shader.
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