[Sidefx-houdini-list] import surface variable ???

Luc Froelicher lulu at alamaison.fr
Mon Nov 27 12:02:19 EST 2006


clear.
thanks francois

luc

b.fx at free.fr wrote:
> Hello
>
> The surface shader is apply only after the displacement is done, (as far as i
> know). You will have to create your attribute at SOP level, then use it in
> displacement and then in Surface.
>
> francois
>
> Quoting Luc Froelicher <lulu at alamaison.fr>:
>
>   
>> the docs speaks about "Import Surface Variable" Vop.
>> I just don't find it anywhere in the menus.
>> I'm in a displacement shader ... and would like to get data from my
>> surface shader.
>>
>> luc
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