[Sidefx-houdini-list] import surface variable ???

b.fx at free.fr b.fx at free.fr
Mon Nov 27 11:21:28 EST 2006


The surface shader is apply only after the displacement is done, (as far as i
know). You will have to create your attribute at SOP level, then use it in
displacement and then in Surface.


Quoting Luc Froelicher <lulu at alamaison.fr>:

> the docs speaks about "Import Surface Variable" Vop.
> I just don't find it anywhere in the menus.
> I'm in a displacement shader ... and would like to get data from my
> surface shader.
> luc
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