[Sidefx-houdini-list] changing particle rendering aspect ..

Luc Froelicher lulu at alamaison.fr
Tue Nov 21 08:37:43 EST 2006


thanks .
I'm investigating particle rendering atm so I'm trying to understand how 
things are passing from popnet to sop to shader


CraigLeeHoffman at aol.com wrote:
>  
>
> You can also change the GL draw type to "lines" and do a hardware render if  
> what you want is that simple...
>  
> -Craig
>  
> In a message dated 11/17/2006 7:00:03 A.M. Eastern Standard Time,  
> lulu at alamaison.fr writes:
>
> I have a  particle animation (POPnet) that I saved on disk as bgeo files 
> and I like  to render them as spheres and as lines
> how can I change the rendering  aspect at SOP level , ie after caching on 
> disk  ?
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