[Sidefx-houdini-list] Particle Flow

Pablo Giménez pablogipi at gmail.com
Fri Mar 31 07:20:27 EST 2006


I have just seen some Creep SOP examples in the Houdini doc, one of
this examples show how to drive a bunch of particles along a tube,
generated by a sweeped curve, maybe it helps.

On 3/31/06, Jaideep Khadilkar <iamjaideep80 at yahoo.com> wrote:
> Hi Everybody........
>
>   I had this question on the forum once, as, how to do, particle flow on  a curve, in Houdini, like Maya. I got one response, where we can modify  particle velocity, depending on the nearest tangent of the curve. It is  working fine.
>   But the problem with this method is, that we can not modify the flow  using forces ( Fan, Gravity, Noise etc), after using velocity POP.  Also, in Maya, we can have Radius control for particles following the  curve, where we can determine, how packed, or seperate the particles  are, when they r following the curve. Can we design such thing in  Houdini?
>   Do u have any examples?
>
>   Plz. Help Me. Thanking in advance.
>
>   --------iamjaideep80
>   Jaideep Khadikar
>   TD, Sciclone Motion Graphics
>
>
>
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--

Un saludo
Best Regards
Pablo Giménez



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