[Sidefx-houdini-list] VEX JW Gloop
floyd at afcg.com
Tue Mar 14 20:50:50 EST 2006
I'm using a wonderful displacement map called VEX JW Gloop, (I think
this is an old Jeff Wagner creation). Anyway it's perfect for some work
I'm doing except when applied to polygonal data... it facets every poly.
I don't have the option of not using polygonal data.
Anyone know if a version of this shader is available that will "Fix
More information about the Sidefx-houdini-list