[Sidefx-houdini-list] Modeling lines from existing geometry

jason iversen jiversen at d2.com
Mon Jul 24 20:30:26 EDT 2006


Yeah, this is the point pick-walking arrowhead that spazzes out 
occasionally.  I haven't seen it do this for a while but it seems like a 
niggly bug.

Jed Schwartz wrote:
> Is anyone else getting a big pink triangle highlighting point 
> selection? It often obscures the field of vision during a detailed 
> point collection? SESI confirmed that this was a bug several releases 
> back, but were still working around it in 8.1*-
>
>
> On Jul 20, 2006, at 8:43 AM, Floyd Gillis wrote:
>
>> It's working... but seems clunkier than I expected.
>>
>> When you're interactively making data using the curve function and
>> snapping from point to point... is there a way for the points to
>> maintain their attributes?
>>
>> If I manually enter the point numbers into an Add SOP, (not practical,
>> in this case), I get a new line with the point attributes of the
>> original data... nice.
>>
>> Floyd
>>
>>
>>> Thanks everyone,
>>>
>>> ...making lines now.
>>>
>>> It does seem a little "hidden", especially since functions like
>> Polyknit
>>> or Delete work right out-of-the-box.
>>>
>>> Floyd
>>>
>>>
>>>> Hey Floyd
>>>>     Actually,Curve is what you want, but getting it to use the
>>>> existing data is the least intuitive thing in Houdini, ever, and
>>>> that's saying a lot!!
>>>>      What you have to do is open the Snap dialog at the top of the
>>>> viewport, and turn on Snap Consolidate. Then, of course, turn on
>>>> Snapping. now when you draw your curve in the viewport and snap to
>> the
>>>> points, the Curve SOP will be wired into the SOP containing the
>>>> original geometry and if you modify the original geometry, the curve
>>>> will follow.
>>>>
>>>> Cheers,
>>>>
>>>> Peter B
>>>>
>>>> On 20/07/06, Floyd Gillis <floyd at afcg.com> wrote:
>>>>> This has got to be one of the most basic modeling functions, but I
>>> just
>>>>> can't find it tonight.
>>>>>
>>>>> I'm trying to interactively build lines from an existing polygonal
>>> model
>>>>> by snapping from point to point.  I thought "curve" would be the
>>>>> function to use, but it doesn't see the existing data.  "Polyknit"
>>>>> functions exactly as I'd like, but it doesn't make lines.
>>>>>
>>>>> What am I missing?
>>>>>
>>>>> Thanks,
>>>>>
>>>>> Floyd
>>>
>>>
>>>
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>>
>>
>>
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>
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-- 
jason iversen
 digital domain
  technical director
    
aim:jdiversen|w(310)314-2800x2305|m(310)699-6648|http://odforce.net





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