[Sidefx-houdini-list] Data cloud stitching?

Peter Bowmar pbowmar at gmail.com
Thu Jan 26 16:37:58 EST 2006


Hi Dan,
    Interesting idea, I haven't played with Triangulate 2D really at
all, this sounds like a good excuse :)

Cheers,

Peter B

On 26/01/06, Dan Seddon <dan.seddon at framestore-cfc.com> wrote:
> Hi Pete
>
> You could take a look at the Triangulate 2D in combination with some
> proxy geommetry the Pelt Sop with a bit of Attibute transfer inbetween.
> i.e. use some proxy geometry to generate a UV space to use Triangulate
> 2D in.
>
> Cheers
>
> Dan
>
> > Hi,
> >     I'm looking at stitching complex, changing polys together on a
> > per-frame basis (animated), has anyone done stuff like this and can
> > offer some directions to take (or not take)?
> >     It's scanned model data, specifically a human head, where there
> > are multiple scans of the face being stitched onto a single body.
> >     I'm quite confident I can make a system but time is tight so any
> > hints or tips are greatly appreciated.
> >
> > Cheers,
> >
> > Peter B
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