[Sidefx-houdini-list] Data cloud stitching?
simon at primalpictures.com
Thu Jan 26 08:07:19 EST 2006
Could you just snap the edge of one surface to the one below and then
attribtransfer the normals in that area so as to get a smooth render?
From: Peter Bowmar [mailto:pbowmar at gmail.com]
Sent: 26 January 2006 10:04
To: sidefx-houdini-list at sidefx.com
Subject: [Sidefx-houdini-list] Data cloud stitching?
I'm looking at stitching complex, changing polys together on a
per-frame basis (animated), has anyone done stuff like this and can
offer some directions to take (or not take)?
It's scanned model data, specifically a human head, where there
multiple scans of the face being stitched onto a single body.
I'm quite confident I can make a system but time is tight so any
or tips are greatly appreciated.
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