[Sidefx-houdini-list] mantra -u question
pbowmar at gmail.com
Wed Jan 18 14:24:35 EST 2006
Looks to me like it's broken, unless I'm doing something wrong...
Occlusion works, so some raytracing is working, but not reflections
On 18/01/06, Phil Spicer <PSpicer at bournemouth.ac.uk> wrote:
> Do you know if it is possible to unwrap a reflection using the mantra -u
> /obj/model:uv command? I can get it to unwrap what looks like a metal
> shader but without any objects reflected in it. I can get it working
> with standard procedural shaders...
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