[Sidefx-houdini-list] New Lighting Tutorial at www.sidefx.com

Jean-Claude Nouchy jclaude at mimgfx.com
Tue Jan 17 16:49:53 EST 2006

Hey Robert,
just a guess.. why you applied many Shader SOPs instead of just one with 
multiples numbers of surfaces? since i'm learning i'm curious if there's 
any special reason or was just a "preferred way of working" you might 
had. I'm talking about the geometries like lenses and so on .. which 
have a File SOP and then many Shaders SOP one after each other.


:: jean-claude
:: mimgfx dot com

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